Plot-Weavers
Plot-Weavers are Manifestations of the Muse’s Studio that spin narratives around a traveller and trap them in a story. In a zone where a story told aloud raises its characters, a Plot-Weaver tells the story for you, and casts you in it.
Appearance
A Plot-Weaver seldom shows itself plainly. It is seen as a small, hunched figure made of loose pages and ink-threads at the edge of the room, its fingers spinning lines of glowing script that drift out and settle on the traveller like cobweb. Its voice is a narrator’s, warm and reasonable, and seems to come from just behind one’s ear. Where it works, the Studio around the traveller takes on the look of a stage set: painted walls, a door that leads where the story needs.
Habitat and Range
They lurk in the Studio’s quieter corners, among old manuscripts and sketches, and are few.
Behaviour and Temperament
A Plot-Weaver watches a traveller for a while, then begins: a quest, a romance, a tragedy, shaped to what the traveller wants or fears. It casts them as the hero, and raises the other characters from the Studio’s matter. A traveller who plays along finds the story harder to leave with every turn of the tale, and some go on playing for years while their bodies wither outside. It does not seem to wish harm; it wishes the story finished, and its stories rarely finish.
Abilities
It raises characters and settings out of the Studio’s matter and binds the traveller to the story’s shape, so that leaving it feels like breaking off mid-sentence. A traveller who refuses the role outright, and keeps refusing, weakens its hold.
Life Cycle
Nothing is known of how they begin. Some believe a Plot-Weaver is an unfinished story that made itself a teller.