The Headwater Alignments
The span, c. 28,000-c. 14,000 BR, that made Humans and Dwarves each other's engine of growth, metal and craft going down and grain coming up. See The Threads of History.
Overview
In the Headwater Marches, between the growing Confluence world and the older Ironspine, Humans and Dwarves first learned to stand together.
They do it out of need, not friendship: Dwarven metal and road-craft for Human grain and hands, passage bargained at every gate, and the same passes held against the same enemies. Beneath it lie the ages told in The Shaping of the Confluence-Headwater World and the first meetings in The First Headwater-Ironspine Contacts.
The Mixed Frontier
The alliance begins when Human settlers push up the river valleys close enough to the Ironspine gates to meet Dwarves every season.
Need Before Friendship
The Human settlers want metal, worked stone, and someone who knows the mountain roads. The Dwarves want grain, hands, go-betweens on the outer routes, and settled villages that keep the bandits off the approaches to their gates. Neither shares the other's songs or gods. What binds them is usefulness, and trust earned the hard way: the Dwarven warden who brings a lost Human caravan down through the snow, the village that hides a hold's wounded from raiders and pays for it in burned barns.
That is the root of the corridor told in The Headwater and Serath Corridors.
Alliance into Habit
Over the ages, need becomes habit, and the bandit war of the passes becomes the Marches' longest feud. Dwarven smithing and road-craft spread into the Human world; Human numbers make the passes busier than any mountain people could keep them alone. Quarrels do not stop, and a broken bargain is still paid for in blood, but fighting side by side stops being a rare expedient and becomes the way the Marches live.
That habit makes the Headwater Exchange Roads possible. The same frontier must also decide when a useful youth may swear a full oath, in The Headwater Fosterage Feud, and hardens the answer into The Headwater Rite of Two Oaths.
Historical Significance
The Headwater alliance is Caeldon's first lasting partnership between Humans and Dwarves. It explains how the Human world came to learn Dwarven craft so well, and why Dwarven history did not stay sealed inside the mountain.
It is forged by shared danger and repeated usefulness rather than by shared origin or conquest, though the Dwarven holds, stronger in the passes, set most of its terms. Its legends are shared ones. Headwater inns still drink to the Human-Dwarf company that held a burning waystation through a winter raid, and to the bandit chief both peoples hanged together; the waystation's ruined walls on the high road are said to hide the bandits' buried takings, and every generation some treasure-seeker digs there.
In the Writers’ Guide
- The Ages of Caeldon FoundationsThe Corridor Ages
- The Threads of History FoundationsElder and Young
- The Basins and the Marches The Medieval EraThe Headwater Marches
- How the Present Was Made The Medieval EraThe Corridor Ages, What the Present Inherits
- Glossary Foundations