The Chromatic Chord

The Gloamroot Covenant

The Dark Elf civilization, founded c. 324,000-c. 318,000 BR, an order of resource-holding Houses and warding orders grown into one another in the Roothollows. See The Civilizations of the Medieval Era.

Overview

The Gloamroot Covenant is the first major enduring Dark Elf civilization on Caeldon, the order under which the Dark Elves of The Roothollows live. It joins resource-holding houses to the survival and warding orders that keep the deep world's dangers back, and it consolidated after The Drowning Bloom out of survivors who had learned that no one else would keep them alive.

What holds it together is protection rather than trust. Power belongs to whoever can hold water, food, dry chambers, and a safe way through the dark. Loyalty is earned and conditional, and mercy, though it exists, is never free: the Covenant remembers too clearly the flood when the rescuers did not come.

How It Holds Together

Houses hold chambers, reservoirs, and fungus darks by chamber-right, and with them the households, dependents, and refugee lines that live there. A house is run by its elders, and two of its offices matter to everyone in it: the water-keeper, who knows the house's basins and what it owes and is owed in water, and the threshold-keeper, who answers for the threshold chamber and speaks for the house when someone asks to be let in. Chamber-right is defensive and heavy with inheritance, because a lost chamber takes its food, its water, and its dead with it.

Acceptance is staged and slow, as in the wider Elven world, but harder. Birth, naming, and a place in the house all wait on the house's survival and its fear of losing a line before it has dug in, so a capable young Dark Elf can wait years before the elders let them inherit, as in The Gloamroot Inheritance Ambiguity.

Daily Life

The country itself, its chambers, water, food, light, and dead, is described under Ordinary Life in the Roothollows. A household meets the Covenant itself at a few fixed points.

  • The threshold. Every waking watch, someone of the house sits in the threshold chamber with a route keeper.
  • Redirection. A house that cannot hold more may send claimants on, but only to a refuge it can name, by a Known Way the route keeper on watch will swear is survivable.
  • The water reckoning. Once in each root-year the water-keeper reckons aloud, before the household, what the house owes in water to its dependents and neighbours and what is owed to it.
  • The recital. A child's first full recital of a Known Way is given to a route keeper in the threshold chamber, with the household watching.
  • A root-chamber naming. Acceptance and naming are decided by house elders in the root-chamber, with the dead in the walls.

What a stranger sees is the threshold chamber and nothing else: a lamp, a shrine, a route keeper with a blade across her knees who does not leave, and questions asked carefully enough to be remembered.

The dangers the Dark Elves fear live in the water and the dark. Black-water eels take children who wade; root-borers hollow a chamber until it falls; lampless spiders curtain the ways nobody walks. Deepest is the fear of the sealed Upper Roothollows, where, the laments say, those who drowned themselves to save a refuge came back as the Drowned Court, and children are told Ithaere will take them if they drink still water. The first rule a route keeper teaches comes before any way: where caps weep, turn back, because weeping caps grow only where black water has stood a long time, and what lives in it has been waiting as long.

Medieval Role

The Covenant gives the Dark Elves their own place in the deep world: not a fallen branch of other Elves but a wounded, self-made people with its own houses, orders, and hard ways of power. Whoever guards the ways, holds the water, and keeps the door rules, because below the forest those were always the same thing.

  • A house may shelter refugees from a failing chamber and spend three generations deciding whether they belong.
  • A house may hold a lesser neighbour's water on debt, and call the debt protection.
  • A route keeper may strike a way from the Known Ways, and leave a house on the far side of it outside the region in all but memory.
  • A claimant may cross to the Rootstone Heartwell with an armed escort to state the house's claim again before the Dwarves, so that the claim is never let fall.
  • A warding company may be sent beyond the Known Ways to hunt the beast that has been taking the threshold-watch of a lesser house, and come back with fewer than it took.
  • A house may send hunters after a wayless outlaw who has been stripping its fungus darks, and in the same root-year hire another of the wayless to guide its own young where no route keeper will go.
  • A young Dark Elf may slip past the bars into a struck way to bring back an ancestor's bones, or the silver of a chamber lost in the floods, and earn a name or a feud by it.
  • Beyond the bars, the Upper Roothollows keep everything a hundred drowned houses owned when the water came: house-blades, lamps, the marked silver of their water-debts, and their unreturned dead.
  • An envoy may carry a house's word to the forest the long way round, through Stonewake and the Ironspine, under the leave of Dwarves the house does not trust.

Its quarrel with the Stonewake Compact and the other Dwarven deep powers is one of the oldest Elf-Dwarf hatreds, born in the Heartwell war, when Gloamroot war-bands came down the root-ways in silence to strike at the Dwarven basin doors (old route keepers can still show the side-passages where a band waited a whole root-year in the dark for one hour at a door), and kept alive since by claims sworn at the Heartwell and by blood spilled in the dark where Dark Elf and Dwarf ways cross.

History

The Covenant is what the Dark Elves built after catastrophe and sealing had made them a people apart. The threshold between the Roothollows and Stonewake is older than it, formed on the edge of a Compact already standing after The Deepening of Stonewake and The Founding of the Stonewake Compact, and shaped in The Shaping of the Roothollow-Stonewake Interface and The First Roothollow-Deep Contacts.

The sequence then runs as rupture, sealing, darkening, and only then Covenant: The Roothollow Rupture, The Sealing of the Upper Roothollows, The Darkening of the Roothollows, and The Founding of the Gloamroot Covenant. The same catastrophe tested and hardened the older Compact on the Dwarven side, which is why the Heartwell conflict that followed never read as a merely local dispute. The Heartwell Stakings set the two sides' claims against each other, and The Bitter Root Histories carried Gloamroot memory outward.

Tensions

  • The way that was not lost. A route keeper reports that a way struck generations ago is passable, which would free a lesser house from water debt and reopen a blood-feud with the house that struck it; see The Roothollows.
  • Falling water at the Heartwell. Stonewake readings run low, and the Covenant answers with the draught behind the Undrawn Seal; see The Rootstone Heartwell.
  • The wayless guide. A wayless outlaw has led three bar-crossers beyond the Sealing bars and back alive, and offers to lead more for a share of what they find.
  • The outer chambers. A refugee line sheltered by a great house many generations ago still sleeps in its outer chambers and drinks its water as dependents.
  • A stair from above. One house has sent to the Elderweald groves asking them to open the Deep Stair to a sealed ancestral chamber it still counts in its chamber-right, where its oldest dead lie unreturned.

In the Writers’ Guide

See Also